Game Music
My name is Mojo Kid (or Yinon Kuperstein if you ask my parents). I have been writing, playing and producing music for more than twenty years, and as a kid growing up in the 80’s, I have had every single game console, from Atari and Nintendo, to Xbox and Android.
At some point I realized that my real passion would be combining these two fields of interest, and started making music and sound for games. At that time I also listened back to the music I have been writing all these years, and suddenly it became very clear to me that my music was intended for games all along, without even knowing it.
I have created music for many games over the years – Snails, my own game, is one of the works i’m most proud of. In addition, I have made music and sound design for game trailers such as Stray, ads such as Bittersweet, music and sound remakes to old games such as Double Dragon, music for films such as Go Ugly Early, and many many more games, tracks and sounds.
I specialize in adaptive music and Unity implementation, and teach adaptive music for games in colleges in Israel, most notably Kinneret Academic College and Sapir Academic College. You can check out some of my lectures and presentations about adaptive music for games, and even an 8 hour live stream where I develop a game from scratch and write and implement adaptive music and sounds for it.
Enjoy listening to my creations, and please do not hesitate to Contact me if you need any sounds and adaptive music for your games, or just want to talk 🙂
Mojo Kid
music@mojokid.com