I’m Growing!
I’m Growing: Adaptive Music Design for an Indie Game Jam Project
At the 2015 Global Game Jam in Tel Aviv, I sat next to one of the most unique dev teams I’ve ever seen. Their project manager, Mia, was only nine years old—and she knew exactly what she wanted. Her vision was a point-and-click game where the character grows over time, gaining new abilities in each stage of life.
Mia’s plan for the adaptive music was just as clear: one central musical theme that would repeat throughout the game, but shift into a completely different genre for each period of the girl’s growth (Baby, Kid, Teenage, and Adult). I loved the challenge and decided to use sound synthesis to create every sound effect from scratch, ensuring the game sound design was 100% unique.
Despite the short 24-hour dev cycle, the game turned out beautifully. You can play it here on Scratch (just be sure to pause the music below first!).
Technical Roles: Music Composition, Adaptive Audio Systems, Custom Sound Synthesis.
Track 1: I’m Growing – Main Theme
Track 2: I’m Growing – Funk Variation
Track 3: I’m Growing – Children Variation
Track 4: I’m Growing – Adult Variation
Project Credits:
Mia – Project Manager & Game Design
Nir Miretzky – Scratch Programming
Reut Kersz – Graphics
Mojo Kid – Sound Design & Music
Yael Hakshurian – Biz Dev




