Glib Glob (360)
Unity 360 Experience: Immersive Music and Stage Design
This project is an exploration of immersive storytelling using Unity. Rather than focusing on a single medium, I took on the dual role of stage designer and composer, building the 360-degree environment from the ground up to ensure it complemented the emotional beats of the music.
Working in a 360-degree space requires a unique approach to composition – the music needs to act as an anchor for the viewer as they explore the surrounding stage. The result is a seamless audio-visual experience that demonstrates the power of real-time engines for non-linear media.
You can experience the full 360-degree environment in the video below. (Use your mouse or mobile device to look around!)
Technical Roles: Music Composition, Stage Design (Unity), 360 Video Production.




